x-alberto Posted May 18, 2017 Share Posted May 18, 2017 We are hopefully close to a functioning version for x-plane 11, with some limitations. Before we are ready we need to fix the afterburner performances (currenlty we cannot get past mach 1.3). This version for x-plane 11 is limited because the plugin still cannot interact with the weapons (so no guided bombs) and there seem to be a limit to the total number of weapons that we can load without a crash. So we will provide only a basic configuration with missiles, external tanks and some convetional bombs. All other functions work as in XP10 with the notable exception of the FMS. We had to remove it entirely. We either find a way to make the default one work or we will need to make a custom one (so no flight plans in this version). Our target is to have the full version for x-plane 11 ready for when Laminar will add support for custom weapons. For the time being you can use the beta to help us find other bugs. As soon as we are ready we will add the version for XP11 to your download section. So if you have the current version for XP10 (or you buy a new one) you will also be able to download the XP11 version from the new link - XP11-only users might want to wait for the full version. Link to comment Share on other sites More sharing options...
lol4 Posted May 18, 2017 Share Posted May 18, 2017 Thanks for the update. Am keen to purchase once ready for xplane 11. Sent from my SM-N920I using Tapatalk Link to comment Share on other sites More sharing options...
x-alberto Posted May 18, 2017 Author Share Posted May 18, 2017 coming soon Link to comment Share on other sites More sharing options...
Bruce A. Knack Posted May 19, 2017 Share Posted May 19, 2017 I just purchased the Toronado. I'm wondering how to get/run the beta you are referring to. If all I have to do is run the current version (1.1) that I downloaded then I should mention that when I try to load it as the first aircraft (New Flight) with full fuel at CYTZ with Toronto scenery on a Mac Pro I get a crash to desktop. As long as I load it after I start X-Plane it seems to load ok. I wish I had a joystick because if I did, I'd be trying out Bell 412! In the meantime, this is already a VERY sweet ride! I will now read thru the manual so I can figure out how to use the radar or moving map etc. It is too hard to line up for a landing visually because of just how fast this thing is Cheers, Bruce. Link to comment Share on other sites More sharing options...
x-alberto Posted May 19, 2017 Author Share Posted May 19, 2017 Hi The current version does crash as you say. The beta mentioned here will be available for download very soon (maybe a couple days if we don't run into any major issues). The beta does not crash and there is (limited) support for weapons (missiles and conventional bombs) + external tanks. Link to comment Share on other sites More sharing options...
phobos256 Posted May 19, 2017 Share Posted May 19, 2017 I don't understand the M1.3 performance in A/B. Using the old version in 11 I can hit M2+ without issue. Link to comment Share on other sites More sharing options...
x-alberto Posted May 19, 2017 Author Share Posted May 19, 2017 No idea how or why. it just did not work for us at some point. I guess it will be an interesting subject for the beta phase... Link to comment Share on other sites More sharing options...
x-alberto Posted May 20, 2017 Author Share Posted May 20, 2017 it's out, go get it! (there should be a new link in your personal download section) Link to comment Share on other sites More sharing options...
andygg Posted May 20, 2017 Share Posted May 20, 2017 Stunning.....I nearly cried! I haven't been flying for a while as I had some issues with my PC. All sorted and I just re downloaded the latest beta. This is a work of art Alberto! Are any of the other guys repaints working on this now? Link to comment Share on other sites More sharing options...
Christophe Posted May 21, 2017 Share Posted May 21, 2017 w00t ! Thank you guys! First pics (edit: from myself) in the "What did you flight today ?" thread. I start to discover the aircraft, like your 412, it's a piece of art. A quick report: I remarked I can't stop X-Plane properly when I use the Tornado (even if its not the last aircraft I use). I had this behaviour with the v10 version with the temporary patch. There nothing special in the Log.txt not the debug.txt in the Tornado plugin. How may I help you on this ? Link to comment Share on other sites More sharing options...
x-alberto Posted May 21, 2017 Author Share Posted May 21, 2017 Hi Christophe, can you describe the issue? Let's have some fin fixing that... (but I have to undertstand it first...) EDIT: I checked the pictures that you posted. The first one is amazing. Let me put a link here Link to comment Share on other sites More sharing options...
Christophe Posted May 21, 2017 Share Posted May 21, 2017 Well, I use the bird and when I want to stop X-Plane (by clicking on the upper right X of the app) , the app spins forever. I click again on the window handle to close it and Windows asks me if I want force the shutdown of the app. Like if some threads or something aren't finished yet. I'll dump every other plugin to check... Link to comment Share on other sites More sharing options...
x-alberto Posted May 21, 2017 Author Share Posted May 21, 2017 Please try removing (temporarily) the XSE folder from the plugin's folder of the Tornado (the only place where we have threads is the custom sound plugin) Link to comment Share on other sites More sharing options...
Christophe Posted May 21, 2017 Share Posted May 21, 2017 You found the culprit in one shot ! So now, the trickiest part: why ? Don't hesitate if I can help with logs or something... Link to comment Share on other sites More sharing options...
x-alberto Posted May 21, 2017 Author Share Posted May 21, 2017 well, you did mention the word "thread" and that is the only place where we have threads... so it was easy! now with why.... I need to see. The sound plugin is out first attempt at using Open AL so it is very likely that I missed some setup code ore something. TBH, I am surprised that this is the first bug report specific to that plugin. I was expecting more issues. I will do some research and I will contact you privately. Thanks Link to comment Share on other sites More sharing options...
Christophe Posted May 21, 2017 Share Posted May 21, 2017 No problem, take your time, nothin' hurts! Thanks for your fast support! Link to comment Share on other sites More sharing options...
tgordine Posted May 21, 2017 Share Posted May 21, 2017 Hey Alberto, amazing work ! - couple of observations Boring Mac problem maybe - you mentioned no FMS/Targeting but I got no efis map on the MFD/ displays in rear cockpit is that expected? The patched V.01 Tornado displays are ok in rear seat.Also when forward view with HUD is selected -it is flickering .Fuel tanks aren't fully rendered when disconnected from rails flying in formation with another Tornado ( not buddy )And am I missing the short cut for toggle smart view?..Thanks for the good work .T') no efis map.. V1.0 displays are ok tanks aren't fully rendered Link to comment Share on other sites More sharing options...
x-alberto Posted May 21, 2017 Author Share Posted May 21, 2017 Thanks we will investigate Link to comment Share on other sites More sharing options...
Techy111 Posted May 22, 2017 Share Posted May 22, 2017 I never got this working in 11 so am super excited to try, report to follow Link to comment Share on other sites More sharing options...
Techy111 Posted May 22, 2017 Share Posted May 22, 2017 Success it works OK Probably low priority for you but the HUDs brightness cannot be adjusted and in VR the HUD doesn't stay still and moves with head movement causing a bit of nausea any ideas mate ? Link to comment Share on other sites More sharing options...
x-alberto Posted May 22, 2017 Author Share Posted May 22, 2017 do you mean the full screen HUD? Link to comment Share on other sites More sharing options...
Techy111 Posted May 22, 2017 Share Posted May 22, 2017 The info as in the green numbers and letters. Doesn't stay still. Look left or right up or down and it follows the head movement. Link to comment Share on other sites More sharing options...
x-alberto Posted May 22, 2017 Author Share Posted May 22, 2017 I need a screenshot please. There are two things here that I am aware of: 1) full screen HUD is floating sometimes and it should not (my fault, I forgot to force two variables to zero) 2) 3D HUD: it needs to move. In fact the HUD stays still regardless your point of view (as the real HUDs do) | if this is confusing in VR i can probably add an option to lock it. If your case is different I need some more details (a screenshot will be perfect) Link to comment Share on other sites More sharing options...
Techy111 Posted May 22, 2017 Share Posted May 22, 2017 Would a short video be better ? Then you could see what I mean. A screenshot would just freeze it and not explain it properly. Link to comment Share on other sites More sharing options...
x-alberto Posted May 22, 2017 Author Share Posted May 22, 2017 OK! Link to comment Share on other sites More sharing options...
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