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Sint Maarten and the princess of the Caribbean


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1 minute ago, snapshot21 said:

It looks great. But it is saturating the VRAM of my 1080ti. Full 11GB used which results in stutter and very low fps. Will play around the provided config files.

Make sure you set your texture silder to High, anything beyond will give you problems specially when combined with aa

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5 minutes ago, PilotAlva said:

Make sure you set your texture silder to High, anything beyond will give you problems specially when combined with aa

Yup my textures where set to maximum (with compression). First scenery where I have to lower settings. Although worth it because it looks so good :D

On the default installation, what config file is set? Fast or Pretty?

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13 minutes ago, snapshot21 said:

Yup my textures where set to maximum (with compression). First scenery where I have to lower settings. Although worth it because it looks so good :D

It the same thing for me, but something is strange

I had 3 monitor but I use only one for Xplane

when I put my mouse pointer on my second monitor the Frame rate start to increase but when I click back to X-Plane the FPS start to slow down

weird

Edited by Dervakon
for correction
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Loaded the scenery with the FF A320 and was maintaining 50 FPS with these settings:

 

Visuals - High (HDR)

Textures - High

AA - 2X

World models - High

Reflections - Minimum

Shadows - Off

Edited by -ArcLite-
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40 minutes ago, PilotAlva said:

Make sure you set your texture silder to High, anything beyond will give you problems specially when combined with aa

4 hours ago, PilotAlva said:

 

I found that out the hard way. Before the release of the documentation

 I had Texture Quality set to Maximum with no compression which fill my VRAM 12621mb my Titan Pascal

Change the Texture Quality just Maximum fill my VRAM at 10134 mb and gave a FPS of 50 to 60 FPS.

The performance was not bad at all. For me, with these settings the performance is very smooth. 

The details are stunning including people on the beach.

I flew around the whole island and landed. Very nice look to the water with the proper colors on the shore line.

Great job on the island.

Bob

 

 

 

 

 

 

 

 

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I tried the default package (pretty) and I get 8 - 14 FPS, that's a no go for me.

I changed to the fast texture package, I got 22 FPS on ground, but after getting airborn FPS went to 50 but it stuters a lot !!

@PilotAlva, are you planing on release a 2K textures package for the entire scenery? 

Edited by S3rg1o
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1 hour ago, S3rg1o said:

I tried the default package (pretty) and I get 8 - 14 FPS, that's a no go for me.

I changed to the fast texture package, I got 22 FPS on ground, but after getting airborn FPS went to 50 but it stuters a lot !!

@PilotAlva, are you planing on release a 2K textures package for the entire scenery? 

What's your VRAM usage?

EDIT: This is the first scenery where I had to lower the texture quality from "maximum" to "high"...with this setting it runs very smooth for me. Still, I have to see how the texture quality reduction affects the overall appearance, especially the aircraft's cockpit textures. As I understand, each reduction step reduces the texture size by the factor of 2...so 2k instead of 4k.

Edited by The3hadow
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3 minutes ago, The3hadow said:

Try lowering the texture quality...that greatly boosted my fps.

Are you running the fast or pretty textures package ?

 

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7 minutes ago, S3rg1o said:

Are you running the fast or pretty textures package ?

 

The "pretty config". Before lowering the texture quality setting I had horrible stutters/low fps...VRAM was ~7.3/8GB.

EDIT: Other locations/airports where I had stutters before are now "stutter-free" too...and I thought having ~700 MB of VRAM left is still enough...seems like it's already an overload. ^^

Edited by The3hadow
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8 minutes ago, The3hadow said:

The "pretty config". Before lowering the texture quality setting I had horrible stutters/low fps...VRAM was ~7.3/8GB.

EDIT: Other locations/airports where I had stutters before are now "stutter-free" too...and I thought having ~700 MB of VRAM left is still enough...seems like it's already an overload. ^^

You mean after lowering texture quality to no more then "high" ?

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3 minutes ago, S3rg1o said:

You mean after lowering texture quality to no more then "high" ?

Yes.

EDIT: Oh maaan, feels so good...I had these stutters quite often...feels like being reborn again. :lol: 

Edited by The3hadow
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4 minutes ago, The3hadow said:

Yes.

XP render engine really needs to change, I'm curious about what boost will Vulcan/Metal give to complex scenerys and detailed like SXM

It was already late when I load it for the 1st time, so i didn't have the time to play with settings... i'll try them later today. thanks for the tips :)

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6 minutes ago, S3rg1o said:

XP render engine really needs to change, I'm curious about what boost will Vulcan/Metal give to complex scenerys and detailed like SXM

Or we need affordable graphic cards with more VRAM. ^^

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