<?xml version="1.0"?>
<rss version="2.0"><channel><title>Mission Generator Latest Topics</title><link>https://forums.x-plane.org/forums/forum/430-mission-generator/</link><description>Mission Generator Latest Topics</description><language>en</language><item><title>Resizing and repositioning windows</title><link>https://forums.x-plane.org/forums/topic/332126-resizing-and-repositioning-windows/</link><description><![CDATA[<p>Is there any way to have the windows retain their last size and screen position?</p>]]></description><guid isPermaLink="false">332126</guid><pubDate>Mon, 09 Jun 2025 12:05:03 +0000</pubDate></item><item><title>Mission List</title><link>https://forums.x-plane.org/forums/topic/331105-mission-list/</link><description><![CDATA[<p>Good Evening</p><p>What in the program changes the mission list.</p><p>I was standing at the same airport and opened MG and list A appeared.<br>I then either changed the aircraft or something else but not my location and then when I opened MG again a second list with diff missions opened.<br>This like happened within a 5 - 8 min time span, thus my Q what makes the MG "change" the created mission list.</p><p>Thank you for a great APP!</p><p></p><p>Richard S</p>]]></description><guid isPermaLink="false">331105</guid><pubDate>Sat, 17 May 2025 17:55:50 +0000</pubDate></item><item><title>Mission list dont open</title><link>https://forums.x-plane.org/forums/topic/323637-mission-list-dont-open/</link><description><![CDATA[<p>
	Hi, I have X-plane 12 for mac and I downloaded the file and when Im in the simulator and I click on mission list, nothing happens, some help please.<a class="ipsAttachLink ipsAttachLink_image" href="//media.invisioncic.com/c334187/monthly_2024_12/image.png.ab9bc0f926ffc27760582b6cfe3041b4.png" data-fileid="906377" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="906377" data-ratio="53.92" width="1200" alt="image.thumb.png.cd7702917acb5975d338e1b2abc8f839.png" data-src="//media.invisioncic.com/c334187/monthly_2024_12/image.thumb.png.cd7702917acb5975d338e1b2abc8f839.png" src="https://forums.x-plane.org/applications/core/interface/js/spacer.png" /></a>
</p>
]]></description><guid isPermaLink="false">323637</guid><pubDate>Mon, 23 Dec 2024 20:23:07 +0000</pubDate></item><item><title>2 suggestions</title><link>https://forums.x-plane.org/forums/topic/303933-2-suggestions/</link><description><![CDATA[<p>
	Could there be an option to have our flights final graded after having landed at our destination airport, and after the engines turned off?
</p>

<p>
	 
</p>

<p>
	2nd suggestion, somehow implementing a flight where we enter the destination, and cargo, or type of flight?
</p>
]]></description><guid isPermaLink="false">303933</guid><pubDate>Tue, 09 Apr 2024 04:49:42 +0000</pubDate></item><item><title>crashing in game</title><link>https://forums.x-plane.org/forums/topic/301195-crashing-in-game/</link><description><![CDATA[<p>
	When I crash whatever plane i,m flying , not always my fault sometimes failures bring me down . The misson generator shows no landing on the results and does this on subsequent missions even with a new plane and new departure airfield. Only quitting and restarting the game returns things to normal. What can be done to eliminate having to re start the sim.
</p>
]]></description><guid isPermaLink="false">301195</guid><pubDate>Sun, 04 Feb 2024 20:11:21 +0000</pubDate></item><item><title>Eighteenth Patch (v1.7.1): X-Plane 12.0.8 bugfix</title><link>https://forums.x-plane.org/forums/topic/298520-eighteenth-patch-v171-x-plane-1208-bugfix/</link><description><![CDATA[<p>
	This update fixes the Mission List for the latest Beta of X-Plane 12.0.8.
</p>

<p>
	An update to X-Plane's scenery database tripped up the Mission Generator, which resulted in an empty mission list in the v12.0.8 beta. This is now fixed.
</p>
]]></description><guid isPermaLink="false">298520</guid><pubDate>Sat, 16 Dec 2023 07:27:36 +0000</pubDate></item><item><title>V1.7 does not work under XP12</title><link>https://forums.x-plane.org/forums/topic/298210-v17-does-not-work-under-xp12/</link><description><![CDATA[<p>
	Good morning.<br />
	  I downloaded the latest version of Mission Generator 1.7.<br />
	  But it does not work with X-Plane 12 version 12.0.8-<br />
	  rc-1.(I disabled all plugins via x-organize before<br />
	  launch X-Plane12)<br />
	If you could be so kind as to view the log.txt file<br />
	of the assignment for some explanations, thank you.
</p>

<p>
	Nominal operation of version 1.7 under X-Plane 11.
</p>

<p>
	Sincerely.
</p>
<p>
<a class="ipsAttachLink" href="https://forums.x-plane.org/applications/core/interface/file/attachment.php?id=817226&amp;key=d57e1d2a3a93c43562b4d0c201dfe2b4" data-fileExt='txt' data-fileid='817226' data-filekey='d57e1d2a3a93c43562b4d0c201dfe2b4'>Log.txt</a></p>]]></description><guid isPermaLink="false">298210</guid><pubDate>Sun, 10 Dec 2023 07:06:05 +0000</pubDate></item><item><title>time compression</title><link>https://forums.x-plane.org/forums/topic/294440-time-compression/</link><description><![CDATA[<p>
	I'm enjoying Mission Generator, but in the debrief it shows time compression and It's always 0. what is this and how do I earn points?
</p>
]]></description><guid isPermaLink="false">294440</guid><pubDate>Wed, 20 Sep 2023 17:06:46 +0000</pubDate></item><item><title>Seventeenth Patch (v1.7.0): Apple Silicon</title><link>https://forums.x-plane.org/forums/topic/290438-seventeenth-patch-v170-apple-silicon/</link><description><![CDATA[<p>
	This update includes the latest SASL backend, now with native Apple Silicon support.
</p>

<p>
	Additionally, it includes two minor fixes: You no longer need to set the parking brake in helicopters with skids, and the aircraft description in the debriefing window is improved in X-Plane 12.
</p>
]]></description><guid isPermaLink="false">290438</guid><pubDate>Sun, 25 Jun 2023 11:59:41 +0000</pubDate></item><item><title>Mission Generator for XP12 on Apple Silicon or native Mac does not appear on the plug-in list</title><link>https://forums.x-plane.org/forums/topic/275002-mission-generator-for-xp12-on-apple-silicon-or-native-mac-does-not-appear-on-the-plug-in-list/</link><description><![CDATA[<p>
	Bastibe, do you have an update to be able to run the Mission Generator on XP12  under <u>native Mac (Apple Silicon)</u> and not Rosetta? There is no problem when running Mission under Rosetta but when you change XP12 to run under native Mac the Mission does not appear in the plug-in list. I don't know how to program but if it is just a list I hope it's not that hard to program it to run on native Mac. Thanks, Bastibe.
</p>
]]></description><guid isPermaLink="false">275002</guid><pubDate>Thu, 06 Oct 2022 21:01:47 +0000</pubDate></item><item><title>I just got this but can't find my license...</title><link>https://forums.x-plane.org/forums/topic/287721-i-just-got-this-but-cant-find-my-license/</link><description><![CDATA[<p>
	I just purchased and installed this. When I start the plugin, in xplane 11, it asks me to type a license into a field, but I don't see where this is in my email or within the extracted plug-in folder. Can someone help? Thanks!
</p>
]]></description><guid isPermaLink="false">287721</guid><pubDate>Sat, 29 Apr 2023 20:11:15 +0000</pubDate></item><item><title>Helicopters have no parking brake</title><link>https://forums.x-plane.org/forums/topic/286918-helicopters-have-no-parking-brake/</link><description><![CDATA[<p>
	Hi. I just bought the plug-in this week and find it quite enjoyable. I even learnt the name of a local geological formation in my area!
</p>

<p>
	Situation: I want to set the report to activate on parking, not taxi. Problem: I fly a lot of skidded helicopters. Solution: ??
</p>

<p>
	Any advice for me?
</p>

<p>
	Thanks.
</p>
]]></description><guid isPermaLink="false">286918</guid><pubDate>Thu, 13 Apr 2023 09:38:11 +0000</pubDate></item><item><title>new to x-plane, need uncensored advice</title><link>https://forums.x-plane.org/forums/topic/283628-new-to-x-plane-need-uncensored-advice/</link><description><![CDATA[<p>
	I just bought x-plane 11 on steam for a windows 10 pc.  Am considering buying the mission generator and a flight school plug in.
</p>

<p>
	 
</p>

<p>
	Is anyone able to give me some consumer friendly advice?
</p>

<p>
	 
</p>

<p>
	Do these paid plug ins work on steam version of x-plane 11?
</p>

<p>
	 
</p>

<p>
	Are they worth it?  Or is it merely a means to fund them?
</p>

<p>
	 
</p>

<p>
	What flight school is recommended?  I am interested in ifr for the cessna.  I just do not want to pay and find they dont work or are a bad bang for the buck.
</p>

<p>
	 
</p>

<p>
	Is any one courageous enough to speak out?
</p>

<p>
	 
</p>

<p>
	Matt
</p>
]]></description><guid isPermaLink="false">283628</guid><pubDate>Mon, 13 Feb 2023 16:06:06 +0000</pubDate></item><item><title>Just got it. Simple question</title><link>https://forums.x-plane.org/forums/topic/278060-just-got-it-simple-question/</link><description><![CDATA[<p>
	Hi. Great pluging so far.  
</p>

<p>
	 
</p>

<p>
	Just one question. 
</p>

<p>
	 
</p>

<p>
	Should we start the MG with no fuel and cargo on the plane?
</p>

<p>
	I fly the C17 so I'm curious to what loads will be put on it lol
</p>
]]></description><guid isPermaLink="false">278060</guid><pubDate>Wed, 23 Nov 2022 01:52:44 +0000</pubDate></item><item><title>VR compatibility?</title><link>https://forums.x-plane.org/forums/topic/162450-vr-compatibility/</link><description><![CDATA[
<p>
	Hi!
</p>

<p>
	But since I'm almost exlusively flying in virtual reality now, I'm wondering whether this works well in VR. Are the menus visible and can I interact with them without disabling my headset?<br>
	If it does work, it's a sure buy from me <img alt=":)" data-emoticon="" height="20" src="https://forums.x-plane.org/applications/core/interface/js/spacer.png" srcset="//media.invisioncic.com/c334187/emoticons/smile@2x.png 2x" title=":)" width="20" data-src="//media.invisioncic.com/c334187/emoticons/default_smile.png"></p>

<p>
	Thanks and best regards!<br>
	 
</p>
]]></description><guid isPermaLink="false">162450</guid><pubDate>Mon, 12 Nov 2018 19:10:11 +0000</pubDate></item><item><title>New to MG</title><link>https://forums.x-plane.org/forums/topic/277151-new-to-mg/</link><description><![CDATA[<p>
	I just got this plug-in a couple days ago and am having a lot of fun with it.  At first I did some bush type flying with the Kodiak Quest, searching for the correct strips to land because there are no published approaches.  That was quite fun.  Then I did a few longish flights with the Phenom 300 which was pretty much business as usual.  I usually make those flights VNAV heavy for something to do.  Now I've started what I think is the funnest use of the plug in by looking for remote, mountainous airports in Little Navmap and flying the shorter (30-60 nm) missions with the X-Trident AB412, my favorite helo.  I use Littlenav Connect on a separate notebook size old pc to follow my flight and find mountain passes to get to my objective without having to gain the altitude to just fly over the mountains.  What a fun time.  I think the coolest one so far was CZAM-CYRV.  If you look up the one published approach to CYRV you can see it is crazy in terms of VNAV, safest attitude 100 nm out is 14000 and the airport is 1400.  It's a piece of cake in the helo though, just follow the mountain passes.  Anyways, having a blast with the plug-in, really stuck on helos at the moment but I'm sure I'll go back to bug splatters in a bit.  Thank you for your work, worth the $15 bucks for the motivation to find new and interesting places to fly!  TM 
</p>
]]></description><guid isPermaLink="false">277151</guid><pubDate>Tue, 08 Nov 2022 15:43:51 +0000</pubDate></item><item><title>Seventeenth Patch (v1.6.1): Airport Coordinates</title><link>https://forums.x-plane.org/forums/topic/276671-seventeenth-patch-v161-airport-coordinates/</link><description><![CDATA[<p>
	This patch adds GPS coordinates to the mission briefing, so you'll have a chance of finding your destination even with external GPSs with an outdated scenery database.
</p>
]]></description><guid isPermaLink="false">276671</guid><pubDate>Tue, 01 Nov 2022 12:13:29 +0000</pubDate></item><item><title>Does the newest XP12 Beta 7 break Mission Generator? (NO, it doesn't)</title><link>https://forums.x-plane.org/forums/topic/275907-does-the-newest-xp12-beta-7-break-mission-generator-no-it-doesnt/</link><description><![CDATA[<p>
	I played with Mission Generator in XP12 a few days ago. Today after downloading a XP12 Beta 7, it doesn't work. X-Plane freezes when I click "Mission List". I can't be 100% sure it's beta 7 causing it, it could technically be something else. Can anyone confirm/deny?
</p>
]]></description><guid isPermaLink="false">275907</guid><pubDate>Wed, 19 Oct 2022 21:07:12 +0000</pubDate></item><item><title>Airport Coordinates?</title><link>https://forums.x-plane.org/forums/topic/275460-airport-coordinates/</link><description><![CDATA[<p>
	I have been using Mission Generator religiously in XPlane 11 now for almost two years, and it's been great having "something to do". Alongside Mission Generator I also use Reality XP's GTN750 religiously, and they don't mesh very well. Reality XP is using Jeppesen cycle 2104, the latest cycle is 2301. XPlane's data can be updated but let's not go down that route. 
</p>

<p>
	My issue is when I want to fly to some remote airstrip in the mountains it doesn't exist in my avionics, and sometimes it doesn't even pullup in an external flight planning app. Take CD69, it's some small ranch airstrip in the Colorado mountains. It exists in the sim but not in my cycle of charts of my avionics. I could fly to it and land there, but I "can't find it". I find myself having to sit there for ten minutes checking for missions that will actually pop up in my avionics, anything other than airports that start with K (KDEN, KSLC, KLAX, etc.) doesn't pop up nine times out of ten. Okay that's fine I'll google it, well the state identifier is different from the FAA identifier. You can see how this would go...
</p>

<p>
	HOWEVER! I can enter coordinates into my avionics, what if the description of the mission gave us the coordinates? Does XPlane have that information stored and can we display that? This would "solve" the issues with data compatibility, by giving the user the most basic information. Allowing one to create a custom waypoint, that would be much better than not being able to fly certain missions. I have gotten to the point where I want to purchase a new aircraft just to be able to use mission generator to it's fullest capacity. (Thranda's Kodiak uses the stock G1000, so I could see what XPlane sees.... I think.)
</p>

<p>
	Nevertheless, it is still a great plugin and will continue to use it and recommend it. Thanks in advance!
</p>
]]></description><guid isPermaLink="false">275460</guid><pubDate>Thu, 13 Oct 2022 02:25:11 +0000</pubDate></item><item><title>Crash to desktop XP12 VR</title><link>https://forums.x-plane.org/forums/topic/274799-crash-to-desktop-xp12-vr/</link><description><![CDATA[<p>
	I really like the plugin and have used it in XP11 quite a bit.
</p>

<p>
	However I flew a mission in VR (HP Reverb G2) and after landing the analysis report came up and the sim crashed XP12b5. The log named mission generator as the plugin responsible.
</p>

<p>
	Any help would be welcome.
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">274799</guid><pubDate>Mon, 03 Oct 2022 21:17:02 +0000</pubDate></item><item><title>Changing the Weight and Fuel of aircraft</title><link>https://forums.x-plane.org/forums/topic/274261-changing-the-weight-and-fuel-of-aircraft/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	There is a way, or if in future we can have an option on Preferences menu, to not allow the Mission Generator to change the cargo/pax/fuel of the aircraft. This can be problematic wth many complex addons that have his own tools to dstribute cargo/pax +fuel. As so we see the cargo to hold and manually adjust and add it on the dedicated panel of the aircraft to avoid screw the arcraft internal variables.
</p>

<p>
	Thank You!!!
</p>
]]></description><guid isPermaLink="false">274261</guid><pubDate>Mon, 26 Sep 2022 21:00:48 +0000</pubDate></item><item><title>Sixteenth Patch (v1.6.0): X-Plane 12 Compatibility</title><link>https://forums.x-plane.org/forums/topic/273787-sixteenth-patch-v160-x-plane-12-compatibility/</link><description><![CDATA[<p>
	The Mission Generator is now compatible with X-Plane 12!
</p>

<p>
	This patch adds compatibility with the new scenery organization in X-Plane 12, where all airport data is now stored in the "global scenery" directory, and no longer in the "default scenery".
</p>

<p>
	Thank you for <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forums.x-plane.org/index.php?/profile/689778-randomuser/&amp;do=hovercard" data-mentionid="689778" href="https://forums.x-plane.org/index.php?/profile/689778-randomuser/" id="ips_uid_4249_4" rel="">@RandomUser</a> for finding this issue and providing a workaround while I was on vacation!
</p>

<p>
	Also, this update is no longer compatible with X-Plane 10.
</p>
]]></description><guid isPermaLink="false">273787</guid><pubDate>Wed, 21 Sep 2022 14:53:53 +0000</pubDate></item><item><title>Will this work in XP12?</title><link>https://forums.x-plane.org/forums/topic/272094-will-this-work-in-xp12/</link><description><![CDATA[<p>
	Hello, I have just purchased XP12, has anyone already tested this to see if it works without a patch?
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">272094</guid><pubDate>Wed, 07 Sep 2022 14:18:30 +0000</pubDate></item><item><title>Fix for X-Plane 12 Global Airport location</title><link>https://forums.x-plane.org/forums/topic/272715-fix-for-x-plane-12-global-airport-location/</link><description><![CDATA[<p>
	<strong>- Edit 12.09.2022:</strong>
</p>

<p>
	<strong>With permission from <a contenteditable="false" data-ipshover="" data-ipshover-target="https://forums.x-plane.org/index.php?/profile/271886-bastibe/&amp;do=hovercard" data-mentionid="271886" href="https://forums.x-plane.org/index.php?/profile/271886-bastibe/" id="ips_uid_8904_5" rel="">@bastibe</a>, a fixed airports.lua is now attached to this post.</strong>
</p>

<p>
	<strong>Download and unzip the archive, then make a back up of MissionGenerator/data/modules/3rd-modules/airports.lua and replace the original file with the one below.</strong>
</p>

<p>
	<strong>Don't forget to rebuild MissionGenerator's database!</strong>
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	Here's a simple fix to make MissionGenerators airport database updating algorithm aware of the global airport's apt.dat new location in X-Plane 12:
</p>

<p>
	Create a backup of "MissionGenerator/data/modules/3rd-modules/airports.lua" (just in case), then add the following line between "ini:close()" and "-- check if airport database exists:" at around line 166:
</p>

<pre class="ipsCode prettyprint lang-lua prettyprinted" id="ips_uid_8539_12" style=""><span class="com">-- Manually add the new location for global airports to the table with the scenery list</span><span class="pln">
sceneries</span><span class="pun">[#</span><span class="pln">sceneries</span><span class="lit">+1</span><span class="pun">]</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> sasl</span><span class="pun">.</span><span class="pln">getXPlanePath</span><span class="pun">()..</span><span class="str">'/Global Scenery/Global Airports/Earth nav data/apt.dat'</span><span class="pln">
</span><span class="com">--</span></pre>

<p>
	 
</p>

<p>
	The resulting part of airports.lua looks like this:
</p>

<pre class="ipsCode prettyprint lang-lua prettyprinted" id="ips_uid_8539_14" style=""><span class="pln"> </span><span class="kwd">end</span><span class="pln">
ini</span><span class="pun">:</span><span class="pln">close</span><span class="pun">()</span><span class="pln">
</span><span class="com">-- Manually add the new location for global airports to the table with the scenery list</span><span class="pln">
sceneries</span><span class="pun">[#</span><span class="pln">sceneries</span><span class="lit">+1</span><span class="pun">]</span><span class="pln"> </span><span class="pun">=</span><span class="pln"> sasl</span><span class="pun">.</span><span class="pln">getXPlanePath</span><span class="pun">()..</span><span class="str">'/Global Scenery/Global Airports/Earth nav data/apt.dat'</span><span class="pln">
</span><span class="com">--</span><span class="pln">
</span><span class="com">-- check if airport database exists:</span><span class="pln">
</span><span class="kwd">local</span><span class="pln"> database </span><span class="pun">=</span><span class="pln"> io</span><span class="pun">.</span><span class="pln">open</span><span class="pun">(</span><span class="pln">sasl</span><span class="pun">.</span><span class="pln">getProjectPath</span><span class="pun">()</span><span class="pln"> </span><span class="pun">..</span><span class="pln"> </span><span class="str">"/3rd-modules/airports.csv"</span><span class="pun">)</span></pre>

<p>
	 
</p>

<p>
	Save the modified file, reload X-Plane 12 and let MissionGenerator rebuild its airport database (or trigger a manual rebuild from the corresponding menu entry).
</p>

<p>
	MG should not crash anymore and the mission list should work again.
</p>

<p>
	<a class="ipsAttachLink" data-fileext="zip" data-fileid="710955" data-filekey="7949e0db223c0ff334ebc2b8873cc4c7" href="https://forums.x-plane.org/applications/core/interface/file/attachment.php?id=710955&amp;key=7949e0db223c0ff334ebc2b8873cc4c7" rel="">airports.zip</a>
</p>
]]></description><guid isPermaLink="false">272715</guid><pubDate>Sun, 11 Sep 2022 21:10:42 +0000</pubDate></item><item><title>MG selecting multiple missions at the same time</title><link>https://forums.x-plane.org/forums/topic/249490-mg-selecting-multiple-missions-at-the-same-time/</link><description><![CDATA[<p>
	Minor bug report:
</p>

<p>
	I recently had a peculiar mission list at M65. 
</p>

<p>
	Whenever I would Accept the KDXE or KADF missions, it would activate both. Likewise, when I canceled one, it canceled both (and seemed to pop up two debriefing overlays, one of which would never go away after that).
</p>

<p>
	Alas, I only have a screenshot. If I see it again, I'll get the logs.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="//media.invisioncic.com/c334187/monthly_2021_07/2050376079_ScreenShot2021-07-09at4_26_53PM.jpg.8032f1ebf5c45916a5f7f361d8b2b804.jpg" data-fileid="621849" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="621849" data-ratio="56.30" width="1000" alt="436882546_ScreenShot2021-07-09at4_26_53PM.thumb.jpg.e4dff915c07d9579b9569533aaebfd48.jpg" data-src="//media.invisioncic.com/c334187/monthly_2021_07/436882546_ScreenShot2021-07-09at4_26_53PM.thumb.jpg.e4dff915c07d9579b9569533aaebfd48.jpg" src="https://forums.x-plane.org/applications/core/interface/js/spacer.png" /></a>
</p>
]]></description><guid isPermaLink="false">249490</guid><pubDate>Sun, 18 Jul 2021 16:10:24 +0000</pubDate></item></channel></rss>
