<?xml version="1.0"?>
<rss version="2.0"><channel><title>OSMAirportsX Latest Topics</title><link>https://forums.x-plane.org/forums/forum/187-osmairportsx/</link><description>OSMAirportsX Latest Topics</description><language>en</language><item><title>Recent Scenery Development by me (David York, datadave)</title><link>https://forums.x-plane.org/forums/topic/249731-recent-scenery-development-by-me-david-york-datadave/</link><description><![CDATA[<p>
	I would just like to offer the community my recent work developing SpaceX Starbase TX scenery (see:https://github.com/medmatix/XPStarbase) and my first offering of a historic adaptation of the gateway site for Picton, Ontario British Commonwealth Air Training plan Site c. 1944 (see:https://github.com/medmatix/BCATP-Picton_Aerodrome) . BCATP sites have been developed fir FSX and Prepar3 but rather than just port these, I developed Picton denovo as it was my original hometown.
</p>

<p>
	These are large files and include associated Orth4XP file so to big to upload here.
</p>

<p>
	Constructive comments and suggestions welcome and solicited. Go to respective github "issues"
</p>

<p>
	 
</p>

<p>
	Dave
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">249731</guid><pubDate>Fri, 23 Jul 2021 17:42:50 +0000</pubDate></item><item><title>How to delete the static aircraft ?</title><link>https://forums.x-plane.org/forums/topic/174456-how-to-delete-the-static-aircraft/</link><description><![CDATA[
<p>
	Hi everyone hope you're good <span><img alt=":)" data-emoticon="" height="20" src="https://forums.x-plane.org/applications/core/interface/js/spacer.png" srcset="//media.invisioncic.com/c334187/emoticons/smile@2x.png 2x" title=":)" width="20" data-src="//media.invisioncic.com/c334187/emoticons/default_smile.png"></span>
</p>

<p>
	<span>so i fly at the network (IVAO &amp; VATSIM) and i want to delete the static aircraft from the scenery ! </span>how to make that happen<span> ?</span>
</p>

<p>
	<span>thank you <img alt=":)" data-emoticon="" height="20" src="https://forums.x-plane.org/applications/core/interface/js/spacer.png" srcset="//media.invisioncic.com/c334187/emoticons/smile@2x.png 2x" title=":)" width="20" data-src="//media.invisioncic.com/c334187/emoticons/default_smile.png"></span>
</p>
]]></description><guid isPermaLink="false">174456</guid><pubDate>Fri, 15 Mar 2019 19:23:57 +0000</pubDate></item><item><title>Bug reports</title><link>https://forums.x-plane.org/forums/topic/70612-bug-reports/</link><description><![CDATA[<p>This would be a good place to discuss issues, crashes, and other problems associated with the tool.</p>
]]></description><guid isPermaLink="false">70612</guid><pubDate>Fri, 20 Sep 2013 15:02:05 +0000</pubDate></item><item><title>Immediate Crash on Mac when Opening</title><link>https://forums.x-plane.org/forums/topic/73070-immediate-crash-on-mac-when-opening/</link><description><![CDATA[<p>I have tried to follow all instructions.&#160; I downloaded and installed prerequisites.&#160; Downloaded latest Mac Binary (2.0.4).&#160; It immediately crashes when opening.</p>
<p>&#160;</p>
<p>I am running Lion (10.7.5) on Mac Pro 2006.&#160; I have read various threads and tried some of the private builds but nothing works.</p>
<p>&#160;</p>
<p>Hawkeye</p>
]]></description><guid isPermaLink="false">73070</guid><pubDate>Tue, 24 Dec 2013 17:27:02 +0000</pubDate></item><item><title>General discussion</title><link>https://forums.x-plane.org/forums/topic/70611-general-discussion/</link><description><![CDATA[<p>A good place to throw around ideas, suggestions and to have a lively discussion about OSMAirportsX, its future direction etc.&#160;</p>
]]></description><guid isPermaLink="false">70611</guid><pubDate>Fri, 20 Sep 2013 14:59:32 +0000</pubDate></item><item><title>For Linux users</title><link>https://forums.x-plane.org/forums/topic/70616-for-linux-users/</link><description><![CDATA[<p>I have a special fondness for Linux, having worked on it for more than a decade. I think its an incredible platform that should not be ignored by developers. I made a pledge to myself a long time ago never to develop any application/utility which does not compile on linux or doesn't have a linux port. This was one of the main factors that drew me to X-Plane from FSX.</p>
<p>&#160;</p>
<p>So why no linux binaries?</p>
<p>&#160;</p>
<p>Linux users would be aghast at the thought of binaries for linux. It goes against the grain of the philosophy of linux. Most linux users prefer to install all packages from source or from their favourite package managers in their linux distributions. There is a certain elegance to this approach which is undeniable. Compiling everything on your PC ensures architecture and platform compatibility. No more DLL h### or Universal binary/SDK trouble which was what prompted home-brew/macports/fink for OSX in the first place. Then compiling in your own PC ensures your compiler can optimize the binaries for the CPU/platform on which it is run. Imagine running a binary compiled for i386 on a modern CPU! No SSE, MMX, 3DNow.</p>
<p>&#160;</p>
<p>Linux users can run OSMAirportsX from source. The instructions are present in this forum, although linux users probably would have figured out the dependencies and installed them already. Good luck and let me know if the linux version is working fine. I do not intend the linux version to lag behind, so let me know.</p>
]]></description><guid isPermaLink="false">70616</guid><pubDate>Fri, 20 Sep 2013 16:07:49 +0000</pubDate></item><item><title>EG93 not in database</title><link>https://forums.x-plane.org/forums/topic/83670-eg93-not-in-database/</link><description><![CDATA[<p>Is there a way I can add EG93 (Stoke airfield in Kent) into the OSMAirportsX database? &nbsp;I am using v2.04 Windows.</p>
]]></description><guid isPermaLink="false">83670</guid><pubDate>Sun, 08 Feb 2015 20:30:33 +0000</pubDate></item><item><title>Installation / Usage queries</title><link>https://forums.x-plane.org/forums/topic/70610-installation-usage-queries/</link><description><![CDATA[<p>Please use this thread to discuss installation and usage queries for OSMAirportsX.</p>
]]></description><guid isPermaLink="false">70610</guid><pubDate>Fri, 20 Sep 2013 14:57:22 +0000</pubDate></item><item><title>New Airport Generation Tool - OSMAirportsX</title><link>https://forums.x-plane.org/forums/topic/70238-new-airport-generation-tool-osmairportsx/</link><description><![CDATA[<p><strong>EDIT: IMPORTANT: Much of the information in this post is outdated. Look at&#160;<a data-ipb='nomediaparse' href='https://bitbucket.org/girivs/osmairportsx/wiki/Home'>https://bitbucket.org/girivs/osmairportsx/wiki/Home</a></strong></p>
<p><strong>for the most recent installation/usage instructions. The posts below are still relevant if you are interested in how the tool evolved or for discussions, support,&#160;bug fixes etc. If you just need installation/usage instructions, use the wiki in the link above.</strong></p>
<p>&#160;</p>
<p>I am building a tool that generates complete airport environments from OSM and other Public Domain data. By reading OSM data, it can generate both the apt.dat runway information as well as .dsf scenery files in and around the airport proximity. For the apt.dat, it can recognize and build airport boundaries, runways, taxiways, taxi lines, aprons, beacons, PAPIs and frequency lists. On the scenery side, it builds airport terminals, gates &amp; jetways, fences, hangars, buildings and service roads by randomly choosing appropriate facades and random heights.&#160;</p>
<p>&#160;</p>
<p>The tool can detect anomalies in OSM data by comparing with OurAirports data and automatically fix it. For example, if the runway 7/25 is shown in OSM with the first co-ordinate on the 25 side rather than the 7, the tool will reverse the coordinates to accurately generate the correct runway position and orientation. The tool also warns the user if the OSM data and OurAirports data do not agree. For example, KORD airport 18/36 was closed in 2003. The OSM data reflected this and did not have an entry for 18/36 but OurAirports still had this airport on the list. Warnings such as this ensure the data is accurate by comparing the two public domain sources.</p>
<p>&#160;</p>
<p>The results are quite spectacular (Basically, if you use an orthophoto overlay, there is nothing you need to align..its already perfectly aligned and extremely accurate). Depending on the OSM data, some anomalies do occur, particularly in taxiways, which are easily tweaked in WED. Basically, you can start with nothing (no need for a default apt.dat). The tool generates a folder with apt.dat and .dsf files in the appropriate folders. Just copy this folder into custom scenery and you're done.&#160;If nothing else, the tool should simplify the scenery creation dramatically.</p>
<p>&#160;</p>
<p>I believe the tool has advanced far enough for me to share some pictures. Remember, the scenery generated is not edited in anyway, by WED, Overlay Editor or by hand. It comes directly out of the tool. I, hereby, present...KDTW (Detroit Metropolitan Wayne County Airport). It is neither complete, nor perfect, but serves as an indicator of how much effort and time can be saved by using the tool, instead of starting from scratch. And to drag things along a bit before the pictures, here are the tool generation stats for KDTW.</p>
<p>&#160;</p>
<p>&#160;</p>
<div>Number of Runways: 6</div>
<div>Number of Aprons: 26</div>
<div>Number of Terminals: 10</div>
<div>Number of Gates: 123</div>
<div>Number of Taxiway Segments: 218</div>
<div>Number of Hangars: 0</div>
<div>Number of Buildings: 126</div>
<div>Number of Fence Segments: 74</div>
<div>Number of Service Road Segments: 274</div>
<div>&#160;</div>
<div>And finally, the pictures:</div>
<div>[attachment=151612:c4_3.jpg]</div>
<div>[attachment=151613:c4_4.jpg]</div>
<div>[attachment=151614:c4_5.jpg]</div>
<div>&#160;</div>
<div>Before someone complains, here are a few disclaimers. :-)</div>
<div>1. Number of Hangars: 0. This doesn't mean there are no hangars in KDTW! It just means that the OSM data is inaccurate. The hangars have probably been tagged as buildings, but the aeroway:hangar tag has not been added. So in place of a hangar, you'd see a generic building. Its a simple matter of fixing the OSM data and regenerating the airport.</div>
<div>2. Since the tool uses facades for terminals, buildings, fences etc., they do not and will not look photorealistic. They will have accurate 2d footprint, but will not look remotely like the actual thing. The alignment should be spot-on though(assuming OSM is accurate). Only default X-Plane art assets have been referenced. No OpenSceneryX.</div>
<div>3. Building heights are not known. So random building heights are chosen based on ranges submitted by the user.</div>
<div>4. General inaccuracies due to insufficient or inaccurate OSM data. These will change over time as more details are added and mistakes corrected in OSM.</div>
<div>&#160;</div>
<div>I see two use cases for this tool, although I started with only one in mind.</div>
<div>1. Remove the flat, barren, airport look in X-Plane. I believe I have succeeded in that.</div>
<div>2. Scenery designers can save tons of time, effort and money using the tool as a first step and then tweaking the results. Imagine building a class bravo airport from scratch! KDTW took about 10 seconds for the tool to spit out. I even tried KORD and it takes 30 seconds, but considering the gigantic size (spans two scenery tiles no less!), it is a huge timesaver.</div>
<div>&#160;</div>
<div>For the programmers and developers out there, the tool itself. Its written in Python, using the imposm library for parsing OSM data structures and the Shapely library for line segment and polygon operations necessary without a GIS database. It is released under a permissive, open source, BSD license on bitbucket. Here's the link:&#160;<a data-ipb='nomediaparse' href='https://bitbucket.org/girivs/osmairportsx'>https://bitbucket.org/girivs/osmairportsx</a>.</div>
<div>&#160;</div>
<div>It is CLI driven, so no GUI yet. Feel free to try out your favorite airports and report back bugs you find. Since the OSM data is huge and disparate, there is a strong possibility that strange and incomplete OSM data for a particular airport might bring the tool to its knees. Please do report such issues in bitbucket, so that I can look for a fix.</div>
<div>&#160;</div>
<div>The tool is by no means complete yet. No signs, night lights, taxi routes. There are many inadequacies that I hope to address in the near future. And most importantly, feedbacks, comments and suggestions are very welcome.</div>
<div>&#160;</div>
<div>Thanks,</div>
<div>Shankar</div>
<div>&#160;</div>
<div>EDIT: TOOL DEPENDENCIES: Two python modules: imposm, Shapely. Installing imposm might also install psycopg, which requires installation of Postgresql as a dependency, even though it is not necessary for the tool. See posts below for more installation and dependency information.</div>
]]></description><guid isPermaLink="false">70238</guid><pubDate>Tue, 03 Sep 2013 07:38:02 +0000</pubDate></item><item><title>How to contact the authors of simHeaven ?</title><link>https://forums.x-plane.org/forums/topic/74197-how-to-contact-the-authors-of-simheaven/</link><description><![CDATA[<p>Hello x-plane pilots,</p>
<p>&#160;</p>
<p>I hope you could give me a helping hand how to contact the authors of "simHeaven"</p>
<p>&#160;</p>
<p>-&gt; I think you already know the famous freeware designers of OSM and photoscenery ...</p>
<p>&#160;</p>
<p>&#160;</p>
<p>I have a problem to open one of their z16 7zip files ( Norway / Bringeland /&#160;&#160;&#160; z+61+005_N_Bringeland_gx16&#160;&#160; ).</p>
<p>&#160;</p>
<p>I always get the error message :&#160; archive is broken !</p>
<p>&#160;</p>
<p>--&gt; already downloaded the file 6 times !!!</p>
<p>&#160;</p>
<p>&#160;</p>
<p>Maybe you could help me ...</p>
<p>&#160;</p>
<p>&#160;</p>
<p>greetings</p>
<p>&#160;</p>
<p>Thomas</p>
]]></description><guid isPermaLink="false">74197</guid><pubDate>Mon, 03 Feb 2014 11:19:33 +0000</pubDate></item><item><title>Developer notes</title><link>https://forums.x-plane.org/forums/topic/70617-developer-notes/</link><description><![CDATA[<p>I will use this thread to describe what I'm doing currently, throw around problems I face and how I fixed them. Feel free to join in on the discussion.</p>
]]></description><guid isPermaLink="false">70617</guid><pubDate>Fri, 20 Sep 2013 16:56:07 +0000</pubDate></item><item><title>Import only objects</title><link>https://forums.x-plane.org/forums/topic/75115-import-only-objects/</link><description><![CDATA[<p>I'm wondering if it is possible to only import object (buildings, equipment, etc.) and keep all the stock settings stored in apt.dat? There are some airport with very good data and layout and they only lack objects.</p>
]]></description><guid isPermaLink="false">75115</guid><pubDate>Tue, 11 Mar 2014 20:52:17 +0000</pubDate></item><item><title>Announcements</title><link>https://forums.x-plane.org/forums/topic/70613-announcements/</link><description><![CDATA[<p>This thread will be used to notify users about updates to OSMAirportsX.</p>
]]></description><guid isPermaLink="false">70613</guid><pubDate>Fri, 20 Sep 2013 15:04:01 +0000</pubDate></item><item><title>About OSMAirportsX</title><link>https://forums.x-plane.org/forums/topic/70609-about-osmairportsx/</link><description><![CDATA[<p><span style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Welcome to OSMAirportsX! This page introduces OSMAirportsX and gives a quick description about the software and installation/usage details for all three major platforms (Windows, Linux and OSX).</span></p>
<p><span style="font-size:24px;">Description</span></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">OSMAirportsX is a tool that generates complete airport environments from OSM and other Public Domain data for the X-Plane simulation environment. By reading OSM data, it can generate both the apt.dat runway information as well as .dsf scenery files in and around the airport proximity. For the apt.dat, it can recognize and build airport boundaries, runways, taxiways, taxi lines, aprons, beacons, PAPIs and frequency lists. On the scenery side, it builds airport terminals, gates &amp; jetways, fences, hangars, buildings and service roads by randomly choosing appropriate facades and random heights.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">The tool can detect anomalies in OSM data by comparing with OurAirports data and automatically fix it. For example, if the runway 7/25 is shown in OSM with the first co-ordinate on the 25 side rather than the 7, the tool will reverse the coordinates to accurately generate the correct runway position and orientation. The tool also warns the user if the OSM data and OurAirports data do not agree. Warnings such as this ensure the data is accurate by comparing the two public domain sources.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">The results are quite spectacular (Basically, if you use an orthophoto overlay, there is nothing you need to align, its already perfectly aligned and extremely accurate). Depending on the OSM data, some anomalies do occur, particularly in taxiways, which are easily tweaked in WED. Basically, you can start with nothing (no need for a default apt.dat). The tool generates a folder with apt.dat and .dsf files in the appropriate folders. Just copy this folder into custom scenery and you're done. If nothing else, the tool should simplify the scenery creation dramatically.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">I see two use cases for this tool, although I started with only one in mind.</p>
<ol><li>Remove the flat, barren, airport look in X-Plane. I believe I have succeeded in that.</li>
	<li>Scenery designers can save tons of time, effort and money using the tool as a first step and then tweaking the results. Imagine building a class bravo airport from scratch! KDTW took about 10 seconds for the tool to spit out. I even tried KORD and it takes 30 seconds, but considering the gigantic size (spans two scenery tiles no less!), it is a huge timesaver.</li>
</ol><p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Have fun!</p>
<p><span style="font-size:24px;">Installation</span> <span style="font-size:18px;">Binaries</span></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Binaries are available for the Windows and OSX Platforms in the download page. Download the appropriate version for your platform, unzip and run the executable inside. All dependencies are bundled in the package.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Download page:&#160;<a data-ipb='nomediaparse' href='http://forums.x-plane.org/index.php?app=downloads&amp;showfile=20374'>http://forums.x-plane.org/index.php?app=downloads&amp;showfile=20374</a></p>
<p><span style="font-size:14px;">Windows pre-requisites</span></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Ensure you have installed Microsoft Visual C++ redistributable packages from microsoft.com</p>
<p><span style="font-size:14px;">OSX pre-requisites</span></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Install the GEOS framework from&#160;<a data-ipb='nomediaparse' href='http://www.kyngchaos.com/software/frameworks#geos'>http://www.kyngchaos.com/software/frameworks#geos</a></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">&#160;</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;"><em><span style="font-size:14px;">Those who just want to run the binaries can ignore the section about installing from source and go directly to the Usage section. Others read on.</span></em></p>
<p><strong><span style="font-size:18px;">From source</span></strong></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Clone the OSMAirportsX repository into a directory using git clone, or download the zipped master branch from the Download page. From (<a data-ipb='nomediaparse' href='http://www.ourairports.com/data'>http://www.ourairports.com/data</a>), download airports.csv, runways.csv, airport-frequencies.csv, navaids.csv. Put these inside the OSMAirportsX directory.</p>
<p>OSX</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Dependencies:</p>
<ul><li>lxml</li>
<li>shapely (depends on libgeos_c and may need to be installed separately)</li>
<li>pygui</li>
<li>pyobjc-core</li>
<li>pyobjc</li>
</ul><p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Install these dependencies via pip, easy_install or manually at your discretion. libgeos_c is a shapely dependency and may need to be installed separately via binaries, homebrew/Macports/Fink or from source.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Clone the OSMAirportsX repository, change into the directory and type:</p>
<div style="margin:0px;color:rgb(51,51,51);font-family:Arial, sans-serif;">
<pre  class="_prettyXprint">
python OSMAirportsX.py</pre>
</div>
<p>Linux</p>
<ul><li>lxml</li>
<li>shapely (depends on libgeos_c and may need to be installed separately)</li>
<li>pygui</li>
<li>pygtk</li>
</ul><p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Install these dependencies via pip, easy_install, your favourite package management tool or manually at your discretion. libgeos_c is a shapely dependency and may need to be installed separately.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">For Linux, an environment variable needs to be set for PyGUI to work. You can export this variable in the terminal before running, write a script to do that before running the tool or export the variable in-place at your discretion.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">If you are using bash:</p>
<div style="margin:0px;color:rgb(51,51,51);font-family:Arial, sans-serif;">
<pre  class="_prettyXprint">
export PYGUI_IMPLEMENTATION=GtkGI</pre>
</div>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Clone the OSMAirportsX repository, change into the directory and type:</p>
<div style="margin:0px;color:rgb(51,51,51);font-family:Arial, sans-serif;">
<pre  class="_prettyXprint">
python OSMAirportsX.py</pre>
</div>
<p>Windows</p>
<ul><li>lxml</li>
<li>shapely (install binaries with libgeos_c, don't install via pip. These are unofficial binaries, so install at your own discretion.)</li>
<li>pygui</li>
<li>pywin32 (install from website, not available on pip)</li>
</ul><p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Clone the OSMAirportsX repository, change into the directory and type:</p>
<div style="margin:0px;color:rgb(51,51,51);font-family:Arial, sans-serif;">
<pre  class="_prettyXprint">
python OSMAirportsX.py</pre>
</div>
<p><span style="font-size:24px;">Usage</span></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Before using the tool, you need to export an OSM file for the airport you wish to generate from&#160;<a data-ipb='nomediaparse' href='http://www.openstreetmap.org/'>http://www.openstreetmap.org</a>. Find your airport and set up an appropriate zoom level so that you can see the entire airport. Click on Data-&gt;Export Data on the left side toolbar. In the export dialog that comes up to the right of this toolbar, select "Manually Select a different area". Move the bounding box so that it covers the entire airport. Make the bounding box just big enough to hold the airport boundaries, maybe slightly bigger. Don't make it too big. Click the Export button and a file called map.osm.xml will be downloaded. Rename and move it as you see fit. Make sure the extension is .osm or .xml.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Now start the tool.</p>
<ol><li>Enter the Airport ICAO and select the OSM file you wish to use for airport generation. Make sure ICAO matches the area in the OSM file.</li>
	<li>Select appropriate taxiway settings</li>
	<li>Click Identify Runways button. This will populate the runway number listbox with the runways for the selected airport.</li>
	<li>All settings in the Runway settings area depend on the runway selection. Select a runway pair and make appropriate selections under runway settings. These settings are remembered even if you switch between runways. These details are usually not in OSM and can be taken from websites like airnav.</li>
	<li>Enter fallback values for situations where OSM data does not have values.</li>
	<li>Enter appropriate values under DSF setting</li>
	<li>Click "Set Path" and select a directory where you wish the generated folder to go into. The application will create a folder with ICAO name in this path.</li>
	<li>Finally, click Generate. The application will throw a dialog which shows processing status and time elapsed. Once you get a pop-up message, the generation is complete. Look into the path which you set earlier and you should see the generated airport.</li>
</ol><p style="margin:10px 0px;"><strong>DO NOT FORGET THE NEXT STEP HERE</strong></p>
<p><span style="font-size:24px;">Post generation tasks</span></p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">The DSF file present in ICAO_FOLDER/Earth Nav Data/&lt;lat&gt;&lt;lon&gt;/ is a text file. This needs to be converted to a .dsf file using DSFTool (CLI) or XGrinder (GUI). If you are using XGrinder, just drag the .txt file into the XGrinder window and the .dsf will be generated.</p>
<p style="color:rgb(51,51,51);font-family:Arial, sans-serif;">Now you're done!</p>]]></description><guid isPermaLink="false">70609</guid><pubDate>Fri, 20 Sep 2013 14:55:39 +0000</pubDate></item></channel></rss>
