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GroundTraffic animated ground vehicle traffic kit 1.52

(11 reviews)

2 Screenshots

This kit allows X-Plane scenery designers to add animated ground vehicle traffic to airport scenery packages.
 
Requires X-Plane 10.0 or later. Runs on Windows XP or later, Mac OS 10.6 or later, and Linux distros with glibc/libc6 ≥ 2.15.

Links:

 

Version 1.52:

- Fix for highway car headings.

 

Version 1.51:

- Fix for running on case sensitive file systems (i.e. Linux).
- Debug route paths are drawn in the Local Map.
- Register DataRefs with Data Ref Tool.
 

Version 1.50:

- New “highway” statement for sending a flow of traffic over a highway or bridge.
- Objects follow each other over shared route segments.
- Objects are labelled with their current state in debug mode.
- Faster start-up.

 

Version 1.40:

- Objects can follow over bridges on X-Plane's road and rail networks, and over “Hard Deck” surfaces in static objects.
- New “water” statement for routes over water.
- Obeys X-Plane's “world detail distance”, “shadow detail” and “water reflection detail” Rendering Options.

 

Version 1.30:
- Objects give way to the user's plane and to AI planes.
- Support for animating articulated vehicles / semi-trailer trucks.
- And "And" command.
- Various bugfixes.

Version 1.21:
- Documentation improvements
- Bugfixes.

Version 1.20:
- Fix for Linux.

Version 1.00:
- Initial version.

What's New in Version 1.52

See changelog

Released

  • Fix for highway car headings.

User Feedback

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(edited)

   5 of 5 members found this review helpful 5 / 5 members

TWO THUMBS WAAAAAAAAAAAAAAAAAY UP!!!  Excellent powerful utility that's easy to use and so much fun to tweak your own ground vehicle animated routes.  Edit: Within the group of code for a route don't leave any spaces between your lines of code or it will blow out since it's expecting a command or data entry on each line, unless preceded with a # signifying a comment line.  An empty line doesn't seem to be a problem if it's between 2 complete routes, etc.  I'll update later as I play with this utility.

 

Thanks so much Marginal! ☺️

Edited by Jimbo_in_Thailand

   2 of 2 members found this review helpful 2 / 2 members

This is great.  Is there an upper limit to the number of waypoints/distance in a single route?  I created a bus route that goes around a military base and it gives me an error around waypoint 53.  Otherwise, this is an awesome plugin.

Al.

   1 of 2 members found this review helpful 1 / 2 members

   1 of 1 member found this review helpful 1 / 1 member

  

   1 of 2 members found this review helpful 1 / 2 members

   1 of 1 member found this review helpful 1 / 1 member

   1 of 3 members found this review helpful 1 / 3 members

   2 of 4 members found this review helpful 2 / 4 members