To wait or not to wait, that is the question.
See the pinned topic "DSF Overly Scenery Editor" - WHILE WE'RE WAITING FOR THE X-PLANE ONE" That was on May 16, 2006.
Author of this excellent tool OE is MARGINAL Without this tool 'till now couldn't add a single house to a custom scenery. I don't know if MARGINAL imagined - when he created OE - that we had to wait more than two years. And it seems that we have to wait longer and longer. We have no tool to edit roads, powerlines, railways, rivers etc. We have no tool to "paint" airport signs on the surfaces of taxiways (WED doesn't allow to add objects (signs) and OE) doesn't show taxilines. So we can't place those signs correctly. And therefore we find only a few custom airports and sceneries made by X-Plane users. I think 80 percent of all new sceneries are conversions from MS Flight Simulator.
On Friday, August 08, 2008 I had hopes that things would be getting better when I read in Ben Supniks blog:
.........."WED 1.1 will have 3 features:
* Ability to edit these DSF overlay types: object placements, facades, forests, object strings, draped lines, and draped polygons (both tiled and textured with ST coordinates).
* Very limited preview of those types. I know you will be able to see the texture for a draped polygon for orthophoto placement. I do not know if I will even have OBJ preview in 1.1. Editing will not be WYSIWYG. It will be more CAD-like.
* Import and export of DSF overlay types to DSF overlay files........
..........I don't know exactly how long this work will take - my rough guesstimate is about 2 weeks. But...that depends on my working on WED for two weeks straight without interruption!......"
I waited more than 2 weeks but than happened the adventure of XP for iPhone. I reminded Ben (September 13, 2008) of his "promise". He answered (adding that he never made promises) ".....Now I _have_ gotten at least another half a day to work on WED since then, but I do not expect to make rapid progress, since I have a number of irons in the fire at once."
On October 14, 2008 I sent an e-mail to Austin telling him the trouble with the tools. He answered "....... yes i agree we need more tools! ben is working on that now!"
On October 21, 2008 I read in Ben's blog: "I always have to hesitate before posting a possible future direction to my blog - our future plans are a road map, a direction we intend to follow, but if circumstances change, our plans change......"
I repeat: To wait or not to wait, that is the question.
Sometimes compromises are better than to wait. Compromises again with the help of MARGINAL.
1. Roads: A swiss friend (Antonio Menotti) had the idea to make roads with draped polygons of the surfaces of "airport/pavement/asphalt" placed with OE. (Maybe not quite new). Now we are experimenting with those roads. They have no lines, no XP-traffic, and highways are difficult to realize: positioning two parallel roads with a little distance between. MARGINAL could help if he would add a Copy and Paste function to his OE. So it could be possible to paste a parallel copy of a road to build a highway. I don't know if it is easy to add a Copy and Paste feature.
2. Airport signs on the ground of taxiways made of objects: We can't place them correctly because we do not see the taxilines in OE. A possible solution: Making a screenshot of an area of the airport in WED and than place this screenshot in OE as a background picture. The screenshot shows the taxilines and than we can add the signs correctly. But there is one obstacle in OE. It is nearly impossible to place the screenshot in OE the way that is matches with the taxiways. To move it you have to work with latitude and longitude and with a difficult zoom function. I'm not a programer, so I don't know if it is possible to make the screenshot movable with keys - as we can do this with objects. That would be a great help.
helgo
- Laminar ResearchX-Plane Author
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- Ben's Scenery BlogBen's Scenery Blog
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