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Scenery & Cockpit import/export scripts for Blender
- File Name
- Scenery & Cockpit import/export scripts for Blender by Marginal
- Submitted
- 09 March 2006 - 04:43 PM
- Last Updated
- 08 April 2008 - 07:54 PM
- File Size
- 167.89K (Estimated Download Times)
- Views
- 15043
- Downloads
- 2065
- Reason for Modification
- No Information
Blender is an open source 3D object editor for Windows, Mac and UNIX. These Blender scripts export scenery created in Blender to X-Plane v7, v8, v9 or CSL .obj format.
The scripts also import existing X-Plane v6, v7, v8, v9 and CSL .obj scenery files and X-Plane v7, v8 and v9 .acf airplanes into Blender. All X-Plane scenery primitives are supported apart from smoke_black and smoke_white.
Requires Windows 98 or later, Mac OS X 10.3 or later, or some version of Linux.
Requires Blender 2.45 or later:
- Windows users should download the "Installer" build of Blender.
- MacOS 10.5 users should download the "Python 2.5" build of Blender for Intel or PPC.
- MacOS 10.3 & 10.4 users should download the default "Python 2.3" build of Blender unless you have installed Python 2.5.
- Linux users should download the build that corresponds to the Python version that is installed on your system.
Version 3.09:
- Fix for Image → Merge _paint and _paint2.
- Misc fixes.
Version 3.08:
- Fix for importing v7 objects.
- Fix for exporting custom lights.
Version 3.07:
- Support for importing X-Plane v9 beta18 planes.
- Fixes for importing animated objects.
Version 3.06:
- Support for ATTR_hard_deck.
Version 3.05:
- Support for v9 panel regions.
Version 3.04:
- Requires Blender 2.45 or later.
- Support for new datarefs in X-Plane 9.00.
- New "X-Plane Animation" settings dialog: Object → Scripts → X-Plane Animation.
- Animations can use more than two key frames.
- DDS textures (if you're using a pre-release build of Blender eg from graphicall.org).
- Imports v9.00 planes.
- Fix for missing faces on import.
- New script to change texture size: Image → Replace and fixup UV mapping.
Version 2.46:
- Support for custom lights.
- Fix for bones connected to parent with "Con" button.
Version 2.45:
- Support for installing on MacOS 10.5.
- Fix for Image → Merge _paint and _paint2.
Version 2.44:
- Support for new datarefs in X-Plane 8.61.
- Fix for exporting v7 cockpit objects.
Version 2.43:
- Fix for lights in animated models.
Version 2.42:
- Fix for importing back-to-back faces.
Version 2.41:
- Fixes for export order:
- All poly_os tris are exported first.
- Lines and lights are exported after tris.
Version 2.40:
- Fix for installing on Mac.
- Fix for importing animated lights.
- Fix for exporting objects that use both LODs and groups.
Version 2.39:
- Support for Modifiers - you no longer have to "Apply" Modifiers before exporting.
- Info and warning messages are now reported in the Blender UI (as well as in the console). Click on a message to select the object(s) that it refers to.
Version 2.38:
- More fixes for import errors.
Version 2.37:
- Requires Blender 2.43 or later.
- Allows a bone to be a child of a bone in another armature.
- Fixes for import errors.
- Fixes for warnings under Blender 2.44.
Version 2.36:
- Fixes for importing planes on Mac & Linux.
Version 2.35:
- Fixes for importing objects and planes with Blender 2.43.
- Imported animated objects correctly parented (requires Blender 2.43).
- Support for new datarefs in X-Plane 8.60.
- If an error occurs during export the problematic objects are highlighted.
- More error-checking on datarefs.
- Fix for imported weapon fin dihedrals.
Version 2.34:
- Added support for importing v8.60 planes and for wing incidence.
- Improved wing normals.
- ANIM_show/hide commands are now output in the order listed.
- Fix for sim/weather datarefs.
Version 2.33:
- Added support for importing planes centred at the plane's centre of gravity - this is for making CSLs for use with recent versions of X-IvAp.
Version 2.32:
- Fix for installation on Mac.
- Support for new datarefs in X-Plane 8.50.
- Support for 8.50 "named lights", "layer groups", "ANIM_show/hide", "ATTR_hard".
- Support for setting diffuse, emissive and specular attributes via Blender materials.
- Importer creates armatures and bones for animations (unfortunately you have to manually parent the imported meshes to the appropriate bones).
- Support for controlling drawing order using Blender groups.
- Support for slung_load_weight.
- Increased import and export resolution to 1/10th mm.
- Bugfixes for importing planes and weapons.
- Bugfixes for missing textures on import.
- Bugfixes for exporting nested translations and duplicate hide/show animations.
- X-Plane entries moved to bottom of Import and Export menus.
The scripts also import existing X-Plane v6, v7, v8, v9 and CSL .obj scenery files and X-Plane v7, v8 and v9 .acf airplanes into Blender. All X-Plane scenery primitives are supported apart from smoke_black and smoke_white.
Requires Windows 98 or later, Mac OS X 10.3 or later, or some version of Linux.
Requires Blender 2.45 or later:
- Windows users should download the "Installer" build of Blender.
- MacOS 10.5 users should download the "Python 2.5" build of Blender for Intel or PPC.
- MacOS 10.3 & 10.4 users should download the default "Python 2.3" build of Blender unless you have installed Python 2.5.
- Linux users should download the build that corresponds to the Python version that is installed on your system.
Version 3.09:
- Fix for Image → Merge _paint and _paint2.
- Misc fixes.
Version 3.08:
- Fix for importing v7 objects.
- Fix for exporting custom lights.
Version 3.07:
- Support for importing X-Plane v9 beta18 planes.
- Fixes for importing animated objects.
Version 3.06:
- Support for ATTR_hard_deck.
Version 3.05:
- Support for v9 panel regions.
Version 3.04:
- Requires Blender 2.45 or later.
- Support for new datarefs in X-Plane 9.00.
- New "X-Plane Animation" settings dialog: Object → Scripts → X-Plane Animation.
- Animations can use more than two key frames.
- DDS textures (if you're using a pre-release build of Blender eg from graphicall.org).
- Imports v9.00 planes.
- Fix for missing faces on import.
- New script to change texture size: Image → Replace and fixup UV mapping.
Version 2.46:
- Support for custom lights.
- Fix for bones connected to parent with "Con" button.
Version 2.45:
- Support for installing on MacOS 10.5.
- Fix for Image → Merge _paint and _paint2.
Version 2.44:
- Support for new datarefs in X-Plane 8.61.
- Fix for exporting v7 cockpit objects.
Version 2.43:
- Fix for lights in animated models.
Version 2.42:
- Fix for importing back-to-back faces.
Version 2.41:
- Fixes for export order:
- All poly_os tris are exported first.
- Lines and lights are exported after tris.
Version 2.40:
- Fix for installing on Mac.
- Fix for importing animated lights.
- Fix for exporting objects that use both LODs and groups.
Version 2.39:
- Support for Modifiers - you no longer have to "Apply" Modifiers before exporting.
- Info and warning messages are now reported in the Blender UI (as well as in the console). Click on a message to select the object(s) that it refers to.
Version 2.38:
- More fixes for import errors.
Version 2.37:
- Requires Blender 2.43 or later.
- Allows a bone to be a child of a bone in another armature.
- Fixes for import errors.
- Fixes for warnings under Blender 2.44.
Version 2.36:
- Fixes for importing planes on Mac & Linux.
Version 2.35:
- Fixes for importing objects and planes with Blender 2.43.
- Imported animated objects correctly parented (requires Blender 2.43).
- Support for new datarefs in X-Plane 8.60.
- If an error occurs during export the problematic objects are highlighted.
- More error-checking on datarefs.
- Fix for imported weapon fin dihedrals.
Version 2.34:
- Added support for importing v8.60 planes and for wing incidence.
- Improved wing normals.
- ANIM_show/hide commands are now output in the order listed.
- Fix for sim/weather datarefs.
Version 2.33:
- Added support for importing planes centred at the plane's centre of gravity - this is for making CSLs for use with recent versions of X-IvAp.
Version 2.32:
- Fix for installation on Mac.
- Support for new datarefs in X-Plane 8.50.
- Support for 8.50 "named lights", "layer groups", "ANIM_show/hide", "ATTR_hard
- Support for setting diffuse, emissive and specular attributes via Blender materials.
- Importer creates armatures and bones for animations (unfortunately you have to manually parent the imported meshes to the appropriate bones).
- Support for controlling drawing order using Blender groups.
- Support for slung_load_weight.
- Increased import and export resolution to 1/10th mm.
- Bugfixes for importing planes and weapons.
- Bugfixes for missing textures on import.
- Bugfixes for exporting nested translations and duplicate hide/show animations.
- X-Plane entries moved to bottom of Import and Export menus.

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